Gamechangers Fest 2.0 was the final part of the Gamechangers program, a 5-month learning experience where youth workers and educators from Estonia, Finland, Latvia, Lithuania, Sweden, and Russia created their own educational games with focus on topics related to civic education. During the online festival, implemented on 13th and 14th of March 2021, attendants had the chance to:

  • Get inspired by experts from the research, youth work and game design fields.
  • Discover new online/offline educational games on civic education, soft skills and entrepreneurship
  • Interact, exchange and network with like-minded people from all over Europe
  •  To promote the development of interactive and game-based learning approaches in education.

๐—ง๐—ต๐—ฒ ๐—ณ๐—ฒ๐˜€๐˜๐—ถ๐˜ƒ๐—ฎ๐—น ๐˜„๐—ฎ๐˜€ ๐—ฎ๐—ถ๐—บ๐—ฒ๐—ฑ ๐—ฎ๐˜ ๐˜†๐—ผ๐˜‚๐˜๐—ต ๐˜„๐—ผ๐—ฟ๐—ธ๐—ฒ๐—ฟ๐˜€, ๐—ฒ๐—ฑ๐˜‚๐—ฐ๐—ฎ๐˜๐—ผ๐—ฟ๐˜€, ๐˜๐—ฟ๐—ฎ๐—ถ๐—ป๐—ฒ๐—ฟ๐˜€, ๐—ฝ๐—ฟ๐—ผ๐—ท๐—ฒ๐—ฐ๐˜ ๐—ฐ๐—ผ๐—ผ๐—ฟ๐—ฑ๐—ถ๐—ป๐—ฎ๐˜๐—ผ๐—ฟ๐˜€, ๐—ด๐—ฎ๐—บ๐—ฒ ๐—ฑ๐—ฒ๐˜ƒ๐—ฒ๐—น๐—ผ๐—ฝ๐—ฒ๐—ฟ๐˜€ ๐—ฎ๐—ป๐—ฑ ๐—ฎ๐—ป๐˜†๐—ผ๐—ป๐—ฒ ๐—ถ๐—ป๐˜๐—ฒ๐—ฟ๐—ฒ๐˜€๐˜๐—ฒ๐—ฑ ๐—ถ๐—ป ๐—ด๐—ฎ๐—บ๐—ฒ-๐—ฏ๐—ฎ๐˜€๐—ฒ๐—ฑ ๐—น๐—ฒ๐—ฎ๐—ฟ๐—ป๐—ถ๐—ป๐—ด ๐—ฎ๐—ป๐—ฑ ๐—ถ๐—ป๐—ป๐—ผ๐˜ƒ๐—ฎ๐˜๐—ถ๐—ผ๐—ป ๐—ถ๐—ป ๐˜๐—ต๐—ฒ ๐—ฒ๐—ฑ๐˜‚๐—ฐ๐—ฎ๐˜๐—ถ๐—ผ๐—ป๐—ฎ๐—น ๐—ณ๐—ถ๐—ฒ๐—น๐—ฑ, and its aims were:

  • To foster networking among educators who lead and create educational games.
  • To present educational games created by Gamechangers participants and associated partners.

Guest speakers

During the two-day event we had the honor to host four different guest speakers coming from the research, international youth work and game design fields:

Nuno da Silva (Portugal)

“Experimenting without a job description, a recovered economist, educational activist, facilitator, consultant, father of twins and dedicated to nurturing regenerative cultures.”
Watch the video recap of the session: “Capabilities for a VUCA World”

Alison James (UK)

“National Teaching Fellow, Principal Fellow of the UK Higher Education Academy (now AdvanceHe), LEGOยฎ SERIOUS PLAYยฎ facilitator and professional coach.”
Watch the video recap of the session: “Playful and game-based learning at university: Stories from a scholarship project”

Jo Claeys

“CEO of a private company. The core business: education, training, the development and production of educational game-based tools. Involved in the challenge of coherence, the battle for a ‘sustainable just’, the eternal spiral of exclusion and the social meaning of game-based learning. It’s our business to make serious business, not common.”
Watch the video recap of the session: “From CEO to CE Jo: Produรงรตes Fixe and the trap of social innovation”

David Cicurel

“A jack all trades in the game industry. Graduate with a Master’s degree in game sciences, he has worked on video game in big productions such as Marvel’s Avengers or Batman: Return to Arkham, but also on smaller projects like Edutainment Games for Leapfrog.”
Watch the video recap of the session: “Chronicles of Crime: from project genesis to educative usage”

Presentation of educational games

During the festival we also had the chance to involve a number of partners from the international youth field who have designed/produced educational resources on various topics. Big thanks to all of them for sharing their amazing results with us!